ItemGun
This is a class reference, marked noindex: it lists what the class declares and which of it Unity writes. Field values are unknown in this build (Unity 6 / SerializedFile v22 not parsed yet).
namespace - · base MonoBehaviour · declared 72 · Unity writes 44
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| hasOneShot | bool | bool | verified-schema | unknown |
| shootTime | float | float | verified-schema | unknown |
| hasBuildUp | bool | bool | verified-schema | unknown |
| buildUpTime | float | float | verified-schema | unknown |
| numberOfBullets | int | int | verified-schema | unknown |
| gunRandomSpread | float | float | verified-schema | unknown |
| gunRange | float | float | verified-schema | unknown |
| distanceKeep | float | float | verified-schema | unknown |
| gunRecoilForce | float | float | verified-schema | unknown |
| cameraShakeMultiplier | float | float | verified-schema | unknown |
| torqueMultiplier | float | float | verified-schema | unknown |
| grabStrengthMultiplier | float | float | verified-schema | unknown |
| shootCooldown | float | float | verified-schema | unknown |
| batteryDrain | float | float | verified-schema | unknown |
| batteryDrainFullBar | bool | bool | verified-schema | unknown |
| batteryDrainFullBars | int | int | verified-schema | unknown |
| misfirePercentageChange | float | float | verified-schema | unknown |
| shootLineWidthCurve | AnimationCurve | class | verified-schema | unknown |
| grabVerticalOffset | float | float | verified-schema | unknown |
| aimVerticalOffset | float | float | verified-schema | unknown |
| investigateRadius | float | float | verified-schema | unknown |
| gunMuzzle | Transform | class | verified-schema | unknown |
| bulletPrefab | GameObject | class | verified-schema | unknown |
| muzzleFlashPrefab | GameObject | class | verified-schema | unknown |
| gunTrigger | Transform | class | verified-schema | unknown |
| soundShoot | Sound | class | verified-schema | unknown |
| soundShootGlobal | Sound | class | verified-schema | unknown |
| soundNoAmmoClick | Sound | class | verified-schema | unknown |
| soundHit | Sound | class | verified-schema | unknown |
| onStateIdleStart | UnityEvent | class | verified-schema | unknown |
| onStateIdleUpdate | UnityEvent | class | verified-schema | unknown |
| onStateIdleFixedUpdate | UnityEvent | class | verified-schema | unknown |
| onStateOutOfAmmoStart | UnityEvent | class | verified-schema | unknown |
| onStateOutOfAmmoUpdate | UnityEvent | class | verified-schema | unknown |
| onStateOutOfAmmoFixedUpdate | UnityEvent | class | verified-schema | unknown |
| onStateBuildupStart | UnityEvent | class | verified-schema | unknown |
| onStateBuildupUpdate | UnityEvent | class | verified-schema | unknown |
| onStateBuildupFixedUpdate | UnityEvent | class | verified-schema | unknown |
| onStateShootingStart | UnityEvent | class | verified-schema | unknown |
| onStateShootingUpdate | UnityEvent | class | verified-schema | unknown |
| onStateShootingFixedUpdate | UnityEvent | class | verified-schema | unknown |
| onStateReloadingStart | UnityEvent | class | verified-schema | unknown |
| onStateReloadingUpdate | UnityEvent | class | verified-schema | unknown |
| onStateReloadingFixedUpdate | UnityEvent | class | verified-schema | unknown |