R.E.P.O.R.E.P.O.wiki

Guide

Choosing what to carry into a level

How to decide what your crew brings, based on the gear and loot behaviour the game defines, so the run survives its own mistakes.

Applies to

0.4.0, read from the copy of the game this site was built from (see the sources page)

Before you start

Steps

  1. Take a walkie-talkie before you take a second weapon.
    the walkie-talkie is its own item and is what keeps a split crew in contact
  2. Bring one revive item even if it leaves a hand empty.
    reviving a crew member uses a dedicated item rather than a free action
  3. Decide in advance how many hands go to loot.
    valuables are individual objects of very different size and each one takes carrying attention
  4. Leave room for a boxed valuable, which is easy to walk past.
    at least one valuable comes in a box you can pick up

Common mistakes

Related entries

Sources

A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.