R.E.P.O.R.E.P.O.wiki

Guide

Racing the arena course

How to get through an arena race in R.E.P.O., given that the game builds the course from track pieces with a start and an end, shows a timer and a pulsing arrow, and gives the winner a crown.

Applies to

0.4.0, read from the copy of the game this site was built from (see the sources page)

Before you start

Steps

  1. Find the start piece before anything else.
    the course is laid out from a start piece and an end piece with pieces between them
  2. Follow the arrow rather than guessing the turns.
    the interface carries an arrow of its own that pulses
  3. Watch the timer instead of the score.
    the race has a timer of its own on the interface
  4. Look for the pad on the straight sections.
    a boost on the course comes from a pad of its own
  5. Wait for the crown rather than assuming the result.
    the game gives the winner a crown, and the player's own crown is a separate piece

Common mistakes

Related entries

Sources

A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.