Guide
Searching a bathroom
How to work through a bathroom in R.E.P.O. without leaving anything behind, given that the room is fitted with its own sink, stall and pipework.
Applies to
0.4.0, read from the copy of the game this site was built from (see the sources page)
Before you start
- A way into the room
- A free hand
- Enough light to read the walls
Steps
- Check the stalls before the open floor.
a bathroom is named as a room set of its own with a stall beside it - Look at the sink and the space under it.
the sink has a collider object of its own - Do not skip the shop's own bathroom.
the shop's version is fitted separately with its own sink and toilet - Expect the walls to be worn.
the shop bathroom walls are named as worn and as broken, the worn one under two orders of the same words - Follow the pipework rather than the walls.
three shop bathroom pipes are numbered, and the first has a big version as well - Read the sign before you open the door.
the game ships a metal plate reading Bathroom
Common mistakes
- Walking past a small room because it looks like a cupboard.
- Treating the sink as scenery instead of a piece with a collider.
- Searching only the manor bathroom and skipping the shop's.
- Following a pipe run out of the room and forgetting the stalls.
Related entries
Maps and levelsThe bathrooms and their fittingsA bathroom is a room set of its own, with a floor, a sink, a stall and a clean pipe named beside it.
Maps and levelsThe kitchens and their fittingsA kitchen is a room set of its own, with a counter, a sink and a fridge named for it.
ValuablesValuables and the loot you carry outValuables are separate objects, each with its own behaviour.Sources
A local copy of the game, read only. Grounding for each step is on the technical reference pages; nothing here is estimated.