R.E.P.O.R.E.P.O.wiki

Guide

Using a vehicle as a weapon without wrecking it

How to hit things with a vehicle in R.E.P.O. while keeping the vehicle and yourself in one piece.

Applies to

0.4.0, read from the copy of the game this site was built from (see the sources page)

Before you start

Steps

  1. Decide which size of hit you are going for before you commit.
    small, medium and big impacts each have a threshold and a required distance of their own
  2. Hit on purpose rather than repeatedly, because impacts are watched over a window and then cooled down.
    impact detection runs over a window with a cooldown and a cooldown per kind
  3. Count the cost of a big hit before taking it.
    durability loss is scaled by a multiplier with a separate amount for each size of impact
  4. Give monsters their own time between hits.
    each size of impact has its own durability cooldown for enemies
  5. Aim the part of the vehicle that actually hits.
    the vehicle carries hurt colliders of three sizes and an impact box of its own
  6. Keep it upright while you line the hit up.
    stabilisation is a force with angular drag, a maximum tilt angle, a correction torque and lift
  7. Respect the speed limits rather than holding the throttle down.
    speed is limited by both a soft and a hard maximum with limits on the body's velocity
  8. Recover deliberately if you lose control.
    the vehicle is an item with a state and a timer of its own

Common mistakes

Related entries

Sources

A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.