Weapons and ammunition
Guns, melee weapons, staffs and what they fire.

Weapons and ammunitionGuns and how they fireA gun is configured with its own firing numbers rather than one shared behaviour.
Weapons and ammunitionMelee weapons and their wearA melee weapon is its own item with its own behaviour.
Weapons and ammunitionRunning a gun dryThe game fires a bullet object of its own rather than only playing an effect.
Weapons and ammunitionStopping a monster without killing itThe game ships a baton built to stun.
Weapons and ammunitionThe bullet and what it leaves behindA bullet can carry a hurt collider and a flag for whether it has one.
Weapons and ammunitionThe cart cannonThe cannon is an item made for the cart rather than a handheld weapon.
Weapons and ammunitionThe cart laserThe cart laser is its own item, separate from the cannon.
Weapons and ammunitionWeapons you can bringA gun is a defined item in the game.