R.E.P.O.R.E.P.O.wiki

CameraTilt

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 14 · written 8

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
tiltZunknownextracted-instanceextracted0.029999999329447746
tiltZMaxunknownextracted-instanceextracted10
tiltXunknownextracted-instanceextracted0.05000000074505806
tiltXMaxunknownextracted-instanceextracted10
strafeAmountunknownextracted-instanceextracted2
CrouchMultiplierunknownextracted-instanceextracted0.5
tiltXresultunknownextracted-instanceextracted0
tiltZresultunknownextracted-instanceextracted0