EnemyHeadGrabber
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 42 · written 10
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| currentState | State | valuetype | verified-schema | unknown |
| stateTimer | float | float | verified-schema | unknown |
| anim | EnemyHeadGrabberAnim | class | verified-schema | unknown |
| topCollider | SphereCollider | class | verified-schema | unknown |
| horizontalRotationSpring | SpringQuaternion | class | verified-schema | unknown |
| headTargetPositionTransform | Transform | class | verified-schema | unknown |
| headTargetPositionFollowTransform | Transform | class | verified-schema | unknown |
| headTargetPositionReleaseTransform | Transform | class | verified-schema | unknown |
| headTargetPositionCurve | AnimationCurve | class | verified-schema | unknown |
| localCameraPrefab | GameObject | class | verified-schema | unknown |