EnemyParent
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviourPunCallbacks · declared 23 · written 12
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| enemyName | string | string | verified-schema | unknown |
| enemyNameLocalized | LocalizedAsset | class | verified-schema | unknown |
| difficulty | Difficulty | valuetype | verified-schema | unknown |
| actionMultiplier | float | float | verified-schema | unknown |
| overchargeMultiplier | float | float | verified-schema | unknown |
| EnableObject | GameObject | class | verified-schema | unknown |
| SpawnedTimeMin | float | float | verified-schema | unknown |
| SpawnedTimeMax | float | float | verified-schema | unknown |
| DespawnedTimeMin | float | float | verified-schema | unknown |
| DespawnedTimeMax | float | float | verified-schema | unknown |
| SpawnedTimer | float | float | verified-schema | unknown |
| DespawnedTimer | float | float | verified-schema | unknown |