R.E.P.O.R.E.P.O.wiki

EnemySpinny

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 49 · written 23

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
currentStateStatevaluetypeverified-schemaunknown
SliceBordersfloat[]arrayverified-schemaunknown
SliceColoursColors[]arrayverified-schemaunknown
colorsColor[]arrayverified-schemaunknown
spinnyWheelTransformclassverified-schemaunknown
piecesTransform[]arrayverified-schemaunknown
playerLockPointTransformclassverified-schemaunknown
semiLine1SemiLineclassverified-schemaunknown
semiLine2SemiLineclassverified-schemaunknown
moneyBagGameObjectclassverified-schemaunknown
surplusValuableSmallGameObjectclassverified-schemaunknown
moneyBagSpawnPointTransformclassverified-schemaunknown
enemySpinnyAnimEnemySpinnyAnimclassverified-schemaunknown
collisionCheckTransformclassverified-schemaunknown
moneyCollisionCheckTransformclassverified-schemaunknown
spinDurationSecondsfloatfloatverified-schemaunknown
lineOfSightCheckerTransformclassverified-schemaunknown
_torqueMultiplierfloatfloatverified-schemaunknown
_followForceMultiplierfloatfloatverified-schemaunknown
playerTargetPlayerAvatarclassverified-schemaunknown
extraSpinsintintverified-schemaunknown
targetAngleDegreesfloatfloatverified-schemaunknown
explosionParticleParticleScriptExplosionclassverified-schemaunknown