R.E.P.O.R.E.P.O.wiki

EnemyUpscream

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 31 · written 18

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
upscreamAnimEnemyUpscreamAnimclassverified-schemaunknown
deathEffectsParticleSystem[]arrayverified-schemaunknown
currentStateStatevaluetypeverified-schemaunknown
previousStateStatevaluetypeverified-schemaunknown
visionTransformTransformclassverified-schemaunknown
headSpringSpringQuaternionclassverified-schemaunknown
headTransformTransformclassverified-schemaunknown
headIdleTransformTransformclassverified-schemaunknown
eyeLeftSpringSpringQuaternionclassverified-schemaunknown
eyeLeftTransformTransformclassverified-schemaunknown
eyeLeftIdleTransformclassverified-schemaunknown
eyeLeftTargetTransformclassverified-schemaunknown
eyeRightSpringSpringQuaternionclassverified-schemaunknown
eyeRightTransformTransformclassverified-schemaunknown
eyeRightIdleTransformclassverified-schemaunknown
eyeRightTargetTransformclassverified-schemaunknown
idleBreakTimeMinfloatfloatverified-schemaunknown
idleBreakTimeMaxfloatfloatverified-schemaunknown