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EnemyValuable

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 18 · written 9

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
outerMeshRendererMeshRendererclassverified-schemaunknown
fresnelPowerIndestructiblefloatfloatverified-schemaunknown
fresnelColorIndestructibleColorvaluetypeverified-schemaunknown
indestructibleCurveAnimationCurveclassverified-schemaunknown
innerTransformTransformclassverified-schemaunknown
speckSmallTransformTransformclassverified-schemaunknown
speckBigTransformTransformclassverified-schemaunknown
particleSystemsgenericgenericverified-schemaunknown
enemyValuableExplosionGameObjectclassverified-schemaunknown