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IceSawValuable

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base Trap · declared 23 · written 18

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyInvestigateboolboolverified-schemaunknown
isLocalboolboolverified-schemaunknown
trapTriggeredboolboolverified-schemaunknown
trapActiveboolboolverified-schemaunknown
trapStartboolboolverified-schemaunknown
triggerOnTimerboolboolverified-schemaunknown
trapActivateRarityLevelTrapActivateRarityLevelvaluetypeverified-schemaunknown
soundBladeLoopSoundclassverified-schemaunknown
soundBladeStartSoundclassverified-schemaunknown
soundBladeEndSoundclassverified-schemaunknown
meshTransformTransformclassverified-schemaunknown
sawTimerUnityEventclassverified-schemaunknown
bladeTransformclassverified-schemaunknown
bladeCurveAnimationCurveclassverified-schemaunknown
bladeSpeedfloatfloatverified-schemaunknown
hurtColliderHurtColliderclassverified-schemaunknown
triggerColliderColliderclassverified-schemaunknown
sparkParticlesParticleSystemclassverified-schemaunknown