ItemGrenade
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 26 · written 8
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| blinkColor | Color | valuetype | verified-schema | unknown |
| onDetonate | UnityEvent | class | verified-schema | unknown |
| tickTime | float | float | verified-schema | unknown |
| soundSplinter | Sound | class | verified-schema | unknown |
| soundTick | Sound | class | verified-schema | unknown |
| splinterAnimationCurve | AnimationCurve | class | verified-schema | unknown |
| isSpawnedGrenade | bool | bool | verified-schema | unknown |
| throwLine | GameObject | class | verified-schema | unknown |