R.E.P.O.R.E.P.O.wiki

ItemGunLaser

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 23 · written 16

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
semiLaserSemiLaserclassverified-schemaunknown
muzzleTransformTransformclassverified-schemaunknown
muzzleFlashParticleParticleSystemclassverified-schemaunknown
soundInitialCrackSoundclassverified-schemaunknown
soundBuildupSoundclassverified-schemaunknown
soundReloadSoundclassverified-schemaunknown
soundReload2Soundclassverified-schemaunknown
particleOverHeatParticleSystemclassverified-schemaunknown
buildupImpulseCurveAnimationCurveclassverified-schemaunknown
heatLatchCurveAnimationCurveclassverified-schemaunknown
backLatchCurveAnimationCurveclassverified-schemaunknown
transformGunEnergyPlopTransformclassverified-schemaunknown
transformOverHeatLatchTransformclassverified-schemaunknown
transformBackPlingPlongTransformclassverified-schemaunknown
particleBuildUpParticleSystemclassverified-schemaunknown
particleInitialCrackParticleSystemclassverified-schemaunknown