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ItemMelee

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 93 · written 26

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
currentStateStatevaluetypeverified-schemaunknown
swingLogicOnlyboolboolverified-schemaunknown
usesBatteryLogicboolboolverified-schemaunknown
hasBrokenMeshboolboolverified-schemaunknown
durabilityDrainOnEnemiesAndPVPfloatfloatverified-schemaunknown
hitFreezefloatfloatverified-schemaunknown
hitFreezeDelayfloatfloatverified-schemaunknown
swingDetectSpeedMultiplierfloatfloatverified-schemaunknown
scrollSwingForcefloatfloatverified-schemaunknown
usesForceRotationboolboolverified-schemaunknown
forwardTiltfloatfloatverified-schemaunknown
turnWeaponboolboolverified-schemaunknown
customTorqueStrengthboolboolverified-schemaunknown
torqueStrengthfloatfloatverified-schemaunknown
symmetricalSidesboolboolverified-schemaunknown
hittingSideAnglefloatfloatverified-schemaunknown
turnWeaponStrengthfloatfloatverified-schemaunknown
customRotationQuaternionvaluetypeverified-schemaunknown
orientationOffsetVector3valuetypeverified-schemaunknown
soundSwingLoopSoundclassverified-schemaunknown
soundSwingSoundclassverified-schemaunknown
soundHitSoundclassverified-schemaunknown
soundDinkSoundclassverified-schemaunknown
particleSystemSwingParticleSystemclassverified-schemaunknown
particleSystemDinkParticleSystemclassverified-schemaunknown
onHitUnityEventclassverified-schemaunknown