PhoneValuable
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 32 · written 9
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| ringDistance | float | float | verified-schema | unknown |
| phoneLight | GameObject | class | verified-schema | unknown |
| ringTone | Sound | class | verified-schema | unknown |
| vibrationSound | Sound | class | verified-schema | unknown |
| pickupSound | Sound | class | verified-schema | unknown |
| phoneMesh | GameObject | class | verified-schema | unknown |
| ringIntervalTimer | float | float | verified-schema | unknown |
| ringTimer | float | float | verified-schema | unknown |
| hasRung | bool | bool | verified-schema | unknown |