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TrafficLightValuable

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base Trap · declared 36 · written 33

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyInvestigateboolboolverified-schemaunknown
isLocalboolboolverified-schemaunknown
trapTriggeredboolboolverified-schemaunknown
trapActiveboolboolverified-schemaunknown
trapStartboolboolverified-schemaunknown
triggerOnTimerboolboolverified-schemaunknown
trapActivateRarityLevelTrapActivateRarityLevelvaluetypeverified-schemaunknown
greenLightMeshRendererclassverified-schemaunknown
redLightMeshRendererclassverified-schemaunknown
yellowLightMeshRendererclassverified-schemaunknown
boxLightMeshRendererclassverified-schemaunknown
pointLightGreenLightclassverified-schemaunknown
pointLightRedLightclassverified-schemaunknown
pointLightYellowLightclassverified-schemaunknown
zapLightLightclassverified-schemaunknown
redLightDurationfloatfloatverified-schemaunknown
greenLightDurationfloatfloatverified-schemaunknown
yellowLightDurationfloatfloatverified-schemaunknown
lingerOnRedTimefloatfloatverified-schemaunknown
sparkParticlesParticleSystemclassverified-schemaunknown
smokeParticlesParticleSystemclassverified-schemaunknown
zapParticlesParticleSystemclassverified-schemaunknown
cameraShakeTimefloatfloatverified-schemaunknown
cameraShakeStrengthfloatfloatverified-schemaunknown
cameraShakeBoundsVector2valuetypeverified-schemaunknown
SelfTorqueMultiplierfloatfloatverified-schemaunknown
tumbleForceMultiplierfloatfloatverified-schemaunknown
zapSoundSoundclassverified-schemaunknown
flickeringSoundSoundclassverified-schemaunknown
turnOnSoundSoundclassverified-schemaunknown
smokeSoundSoundclassverified-schemaunknown
fastTickSoundSoundclassverified-schemaunknown
slowTickSoundSoundclassverified-schemaunknown