R.E.P.O.R.E.P.O.wiki

ValuableEgg

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base Trap · declared 31 · written 31

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyInvestigateboolboolverified-schemaunknown
isLocalboolboolverified-schemaunknown
trapTriggeredboolboolverified-schemaunknown
trapActiveboolboolverified-schemaunknown
trapStartboolboolverified-schemaunknown
triggerOnTimerboolboolverified-schemaunknown
trapActivateRarityLevelTrapActivateRarityLevelvaluetypeverified-schemaunknown
explosionTimefloatfloatverified-schemaunknown
crackRestTimefloatfloatverified-schemaunknown
joltIntervalRangeVector2valuetypeverified-schemaunknown
torqueMultiplierfloatfloatverified-schemaunknown
cameraShakeTimefloatfloatverified-schemaunknown
cameraShakeStrengthfloatfloatverified-schemaunknown
cameraShakeBoundsVector2valuetypeverified-schemaunknown
armRangeVector2valuetypeverified-schemaunknown
legRangeVector2valuetypeverified-schemaunknown
objectTransformTransformclassverified-schemaunknown
armLTransformclassverified-schemaunknown
armRTransformclassverified-schemaunknown
legLTransformclassverified-schemaunknown
legRTransformclassverified-schemaunknown
state2MaterialMaterialclassverified-schemaunknown
state3MaterialMaterialclassverified-schemaunknown
state4MaterialMaterialclassverified-schemaunknown
state5MaterialMaterialclassverified-schemaunknown
meshRendererMeshRendererclassverified-schemaunknown
breakParticleParticleSystemclassverified-schemaunknown
pointLightLightclassverified-schemaunknown
crackSoundSoundclassverified-schemaunknown
screamSoundSoundclassverified-schemaunknown
explosionSoundSoundclassverified-schemaunknown