R.E.P.O.R.E.P.O.wiki
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Playing with a crew · R.E.P.O. v0.4.0 · read from a local copy

What the record keeps about each player

Each player has three inventory spots, each with a flag for being taken.

R.E.P.O.'s record is not only a team name: it keeps three inventory spots for each player with flags for whether they are taken, a health and a colour, a crown, a flag for every upgrade, and run statistics.

What the game establishes

In play

Each player is kept as their own set of values. The record holds three inventory spots per player, which is why what one crew member is carrying has nothing to do with what another is carrying.

The spots know when they are taken. Each of the three has a flag for being occupied, so a slot can be shown as claimed without the item being read off the model.

A player has a colour and a health value. Both are kept on the record, which is why the crew can be told apart and why a member's condition survives the moment they were hurt.

There is a crown. The record keeps a flag for a player having one, which is how a run can mark one member out of the crew.

Upgrades are kept one flag at a time. The record holds a separate entry for each upgrade it knows: speed, strength, throwing, range, an extra jump, launching, the player count on the map, the tumble climb, the tumble wings, a crouch rest and the death head battery.

Batteries are kept separately. There is a record for battery upgrades and a stat battery of its own, which is why a charge is not only a property of the item holding it.

Runs are recorded as statistics. The record carries run statistics and a flag for whether they have been synced, alongside the date and the time and a flag for the team name having changed.

The file itself is described too: a folder path, the latest save version and a dictionary of the items the game knows.

What this entry does not tell you: what any upgrade does, how many players a crew may hold, or where the save is written. We have not verified those, so we do not print them.

Related

Version and sources

A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: 0.4.0.