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Maps and levels

The level you are in, its themes, and how a run is laid out.

One of the game's own level theme textures, named for the manor theme the generator assembles.Maps and levelsHow a level is put togetherA level is kept as its own description with a module count, a passage limit and a note about enemies.Community reference picture of Locations from the R.E.P.O. Fandom wiki.Maps and levelsLevels and the way outLevels are produced by a generator in the game.Community reference picture of Disposal Arena from the R.E.P.O. Fandom wiki.Maps and levelsThe arena and its raceThe race runs on a track built from a start, an end and pieces between them.The bathroom sign the game ships: a worn metal plate with the word BATHROOM in raised letters between four screws.Maps and levelsThe bathrooms and their fittingsA bathroom is a room set of its own, with a floor, a sink, a stall and a clean pipe named beside it.The wire fence sheet the game ships: a diamond mesh drawn on a dark ground.Maps and levelsThe fences and the railings a level is closed in withA level names a plain fence of its own, with a ceiling fence for the ordinary theme and a second one for the arctic theme.The game's own television: a wooden-cased set with a speaker grille, showing static on its screen.Maps and levelsThe furniture a level is fitted withChairs are named in kinds: an armchair, a plain chair, a big chair and a camp chair among them.The kitchen sign the game ships: a worn metal plate with the word KITCHEN in raised letters between four screws.Maps and levelsThe kitchens and their fittingsA kitchen is a room set of its own, with a counter, a sink and a fridge named for it.Illustrative community picture showing a manor level map screen.Maps and levelsThe level themes and what they holdThe game ships separate level artwork per theme, including arctic, manor, museum and forest.Illustrative community picture showing a music box.Maps and levelsThe music and ambience of a levelThe music is run by a manager with states for on, off and scare-only.Community reference picture of Swiftbroom Academy - Rooms from the R.E.P.O. Fandom wiki.Maps and levelsThe rooms the wizard school signsThe wizard level signs its gathering rooms: a dining hall and a lecture hall, with a dungeon below them.A plate the arctic level hangs: a worn metal sign reading Cafeteria.Maps and levelsThe signs that name a station's roomsThe arctic level signs its own rooms: a cafeteria, a research lab and an infirmary each have a plate.The storage room sign the game ships: a gold arched plaque reading Storage Room on a wooden board.Maps and levelsThe storage rooms and their fittingsThe museum storage room is named as a set of its own, with floors, ceilings and walls named for it.Community picture of the tutorial's title card, from the R.E.P.O. Fandom wiki.Maps and levelsThe tutorial levelThe game ships a tutorial level of its own rather than teaching on a real level.Community reference picture of Map from the R.E.P.O. Fandom wiki.Maps and levelsWhat the map shows youThe map has its own marker for valuables, with a small and a large version of the sprite.

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